REVIEW · NEW ORLEANS
New Orleans Ghosts Boos and Booze Haunted Pub Crawl
New Orleans’ French Quarter makes a fine stage for a haunted pub crawl, with old hotels, pirate lore, voodoo traditions, and dark domestic dramas packed into a short walk. This tour mixes ghost stories with bar stops, so you get local history without sitting through a formal lecture.
I like the route’s strong sense of place, especially the stops at Lafitte’s Blacksmith Shop Bar and the Ice House Bar at the Provincial Hotel. I also like that the guide is expected to bring researched stories rather than relying only on spooky atmosphere. The main caution is that the published plan describes four bars, but the named route lists three, and one poor experience involved only two pubs and a late start.
Key points to know before booking
- Jackson Square is both the meeting point and the closing point, so you begin and end in the French Quarter.
- Lafitte’s Blacksmith Shop Bar brings pirate stories, old New Orleans atmosphere, and a chance to order a daiquiri.
- LaLaurie Mansion and the Ax Murder House add some of the city’s darkest tales to the walk.
- Drinks are not included, letting you choose what you want, but raising the final cost beyond the $36 tour price.
- The route is listed at about 1 hour 45 minutes and can include up to 50 people.
- Guide quality matters a great deal, so confirm the meeting details and expected bar stops before setting out.
A haunted walk through the French Quarter
This is not a quiet ghost hunt in an isolated cemetery. It is a social night walk through central New Orleans, with stories told outside historic buildings and drinks available along the way.
The tour begins at Jackson Square, where you should arrive 15 minutes before the scheduled start. The square is presented as a haunted place in its own right, which gives the evening an early jolt before the group even reaches a bar.
From there, the route moves through the French Quarter on foot. The pace should suit most people who can manage a normal city walk, but remember that you will be standing, walking, and stopping outdoors. Wear shoes that are comfortable on old sidewalks, and keep your group together when crossing streets or entering crowded blocks.
The experience is offered in English on a mobile ticket. It is near public transportation, and service animals are allowed. Most people can take part, but the group may reach 50 people, so this is not a private or especially intimate storytelling session.
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Jackson Square begins the night
Jackson Square is a smart starting point because it gives the guide an immediate chance to connect New Orleans history with ghost lore. The park is said to have its own spirits, and the tour uses that mood before moving toward hotels and bars.
Arrive early rather than cutting it close. One poor experience involved a guide who was not at the meeting place at the expected time, and the group reportedly started about 20 minutes late. That may have been an isolated problem, but it is a useful reminder to confirm the meeting point and watch for the guide before the scheduled start.
The square is also easy to find, which helps if you are new to the French Quarter. You do not need a separate admission ticket for this stop.
Omni Royal Orleans and the French Quarter’s grand hotels

The Omni Royal Orleans provides one of the evening’s more polished settings. The hotel is associated with a story involving a Led Zeppelin song, and the guide connects the building’s elegant public face with reports of ghostly activity.
This is the kind of stop that makes a pub crawl more than a sequence of drinks. You see how old hotels can carry layers of stories, from former residents to staff accounts and unexplained incidents. The hotel is still a working property, so the experience here is primarily an exterior look and a story from the guide rather than a full hotel tour.
The route also includes a bookstore in a building dating to 1834. People connected with the shop have reported hearing or feeling unexplained events, giving the guide a chance to focus on firsthand accounts rather than broad legends. That sort of detail can make a story feel more grounded, even when you remain free to decide how much of it you believe.
Voodoo, belief, and the city’s spiritual traditions

Another stop focuses on a voodoo shop that opened in 1996 and sells voodoo-related goods. The guide explains the place of voodoo in New Orleans and its supposed connection to the living and the dead.
This part is worth treating with some care. Voodoo is not simply a costume or a spooky theme, and a good guide should place it in the city’s cultural setting rather than reduce it to a shock story. The supplied description promises cultural context, which is one of the more useful parts of the evening.
You will not receive a separate lesson in every belief or practice, since the walk has several stops to cover. Still, this section gives the tour a broader frame. It reminds you that New Orleans ghost lore grows from many sources, including religion, folklore, family memory, crime, and the city’s long relationship with death.
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Pirate’s Alley Cafe and the old pirate past
Pirate’s Alley Cafe is one of the named bar stops. Here, the guide turns to New Orleans’ pirate past and tells stories while you have the option of ordering a drink.
The cafe adds a lighter, more social pause after the darker material. You can listen with a drink in hand, then continue on foot when the group is ready. Since drinks are not included, you choose what to order and pay for it yourself.
That arrangement is useful if you have a particular taste or want to control your spending. It also means the $36 price covers the guide and storytelling, not a round of drinks at each stop. If you order at every bar, your final bill will be noticeably higher.
The Ice House Bar at the Provincial Hotel
The Ice House Bar, located at the Provincial Hotel, is billed as one of the more active paranormal locations on the route. The hotel and bar have a troubled past, with reports from bartenders and people taking part in the tour.
This stop should appeal to anyone who likes stories tied to a working bar rather than a purely historic facade. The setting gives the guide room to talk about odd sounds, sightings, or feelings associated with the building after hours.
Keep your expectations measured. A haunted bar stop does not guarantee that you will see or feel anything unusual. The value is in the setting and the stories, with the possibility of an unsettling moment adding to the fun.
The stop is scheduled for about 20 minutes. That is enough time for a story and perhaps a drink, but not enough for a long visit. If the group is large, you may also spend some of the pause waiting for people to order.
LaLaurie Mansion and the cost of a beautiful facade
LaLaurie Mansion is one of the most emotionally difficult stops. Its graceful appearance contrasts with stories of cruelty, suffering, revenge, and turmoil connected with the house.
The guide uses the mansion to show how New Orleans’ ghost stories often grow from real human misery. This is not just a tale about a wandering spirit. It is tied to violence and abuse, so the tone here may be darker than the pirate stories or playful bar anecdotes.
You will view the mansion from outside. The tour does not include admission to the house, and the stop is about its visible exterior and the history attached to it. If you prefer ghost stories without graphic or disturbing subjects, this is worth keeping in mind before you book.
The Ax Murder House and another reason for a drink
The route also visits a hotel dating to 1829 that is associated with an ax murderer and serial killer. The guide tells the stories of victims who are said to remain trapped in the house.
This stop leans firmly into the crime-and-ghost side of New Orleans. It can be effective because the building is not treated as an abstract haunted place. The story centers on victims, the violence connected with the property, and the belief that the past remains present.
The description suggests that you may want another drink after this stop, which tells you something about the tour’s tone. It is meant to entertain, but it does not avoid grim subjects. Listen closely to how the guide handles the victims. A strong presentation should keep the human cost in view instead of turning suffering into a cheap punchline.
Lafitte’s Blacksmith Shop Bar closes the circuit

Lafitte’s Blacksmith Shop Bar is the final named bar stop and one of the best reasons to consider the tour. It is described as one of the oldest bars in the United States and is linked with pirates and spirits.
The low-key, historic bar setting fits the final part of a haunted evening. The guide talks about pirates and ghosts, and the bar is associated with iconic daiquiris that can help take the edge off the darker stories.
Again, drinks are extra. A daiquiri may be a fun choice, but you can order something else or skip the drink entirely. The activity is built around optional bar visits, not mandatory alcohol consumption, which makes it more flexible than a fixed tasting tour.
The activity is supposed to finish back at Jackson Square. That detail matters if you are arranging dinner, a rideshare, or another evening activity. One poor account described the group being left at a random corner, so I would confirm the expected ending point with the guide before the tour gets underway.
How much value do you get for $36?
At $36 per person, the price is reasonable if you want a guided introduction to French Quarter ghost lore and plan to enjoy one or two drinks. You are paying for the guide, the route, the prepared stories, and the convenience of moving between several notable sites.
You are not paying for drinks, admission tickets, or an EMF device. An EMF detector can be rented or purchased for $6, but it is optional. I would treat it as a playful extra rather than a reason to book. The tour’s main value is the guide’s storytelling and the buildings you see along the way.
The price becomes less attractive if the route includes fewer bar stops than expected or if the guide is poorly organized. Since the published plan names three bars while describing four, ask for clarification if the number of stops matters to you. A pub crawl with two actual bar visits feels different from one with four.
The average booking lead time is about seven days. That suggests you should not assume a last-minute reservation will provide the best choice of date or guide. The booking confirmation is sent within 48 hours, subject to availability, so check your email and make sure the time and meeting place match your plans.
What the guide can make or break
The strongest praise centers on guides who explain local history well and offer useful tips about the area. Royale is specifically praised for making the experience fun while helping newcomers understand the neighborhood.
That is important because the tour depends more on the guide than on special equipment. A good guide can connect the Omni Royal Orleans, voodoo shop, LaLaurie Mansion, and old bars into one clear story about New Orleans. A scattered guide can turn the same route into a hurried walk between addresses.
The supplier has acknowledged a serious complaint involving a missing guide, a late start, too few pub stops, weak storytelling, and an ending away from the stated meeting point. That account does not erase the positive experiences, but it is too specific to ignore.
I recommend arriving early, keeping the confirmation handy on your phone, and politely asking the guide to confirm the route at the beginning. If the group is not taken to the expected meeting point or the tour is materially different from what was sold, document the issue promptly.
Who will enjoy this New Orleans ghost crawl?
This activity fits you best if you want a casual introduction to the French Quarter, enjoy spooky stories, and like having the option to stop for drinks. It also works well for newcomers who want local orientation mixed with entertainment. Positive feedback specifically highlights the tour as a good choice for people new to the area.
You should choose something else if you want a serious paranormal investigation, a small private group, or a fully paid drinks package. The group can reach 50 people, and the walking route includes public streets and busy bar settings.
The tour also suits mixed groups because alcohol is optional. One person can order a drink while another simply listens. Just remember that the tour is in English, and the stories include murder, abuse, death, and other heavy subjects.
Free cancellation is available if you cancel at least 24 hours before the start time. Inside that window, the amount paid is not refunded, and changes are not accepted. That makes an early booking fairly low-risk, but a last-minute booking less forgiving.
Should you book the Ghosts Boos and Booze crawl?
Book it if you want a short, social introduction to New Orleans ghost lore with historic bars and a guide who can add local context. The $36 base price is fair for the walk and storytelling, especially if you choose only one or two drinks.
I would be more cautious if the exact number of bars is central to your plans. The listed route clearly names Pirate’s Alley Cafe, the Ice House Bar, and Lafitte’s Blacksmith Shop Bar, while the overall description promises four bars. Confirm that point before booking.
This is a good pick for first-time visitors, curious history fans, and anyone who likes a little theatrical fright with a drink nearby. It is not the best choice for a tightly controlled, private, or highly polished paranormal investigation. Go in expecting stories and atmosphere, not proof of ghosts, and you are more likely to get your money’s worth.
FAQ
Where does the haunted pub crawl begin?
The tour begins at Jackson Square in New Orleans. You should meet the guide 15 minutes before the scheduled start time.
Where does the activity end?
The activity is scheduled to end back at Jackson Square, the same place where it begins.
How long does the tour last?
The tour lasts approximately 1 hour and 45 minutes.
Are drinks included in the price?
No. Drinks are not included, so you can choose and pay for the beverages you want at the bar stops.
Is an EMF detector included?
No. An EMF detector can be rented or purchased for $6, but using one is optional.
How many people can join the tour?
The activity can have a maximum of 50 people.
What is the cancellation policy?
You can cancel for a full refund up to 24 hours before the local start time. Cancellations or changes made less than 24 hours before the experience are not accepted and are not refunded.
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